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	<title>Comments for Revenge of the Gamer</title>
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	<link>http://revengeofthegamer.com</link>
	<description>Published by Christopher Fox</description>
	<lastBuildDate>Mon, 12 Mar 2012 18:03:28 +0000</lastBuildDate>
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		<title>Comment on The Art of Storytelling by Gaming and the Story of Peterstraße &#124; Peterstraße</title>
		<link>http://revengeofthegamer.com/2011/03/26/the-art-of-storytelling/#comment-724</link>
		<dc:creator><![CDATA[Gaming and the Story of Peterstraße &#124; Peterstraße]]></dc:creator>
		<pubDate>Mon, 12 Mar 2012 18:03:28 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1128#comment-724</guid>
		<description><![CDATA[[...] competition and instead I&#8217;m still researching about revenge. If nothing else, it lead me to The Art of Storytelling, a post in the blog Revenge of the Gamer. Chris writes that a storyteller can use a game as a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] competition and instead I&#8217;m still researching about revenge. If nothing else, it lead me to The Art of Storytelling, a post in the blog Revenge of the Gamer. Chris writes that a storyteller can use a game as a [...]</p>
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		<title>Comment on I&#8217;ll Bet You Five Dollars by Akiko Candyce Baldridge-Hohn</title>
		<link>http://revengeofthegamer.com/2011/03/28/ill-bet-you-five-dollars/#comment-723</link>
		<dc:creator><![CDATA[Akiko Candyce Baldridge-Hohn]]></dc:creator>
		<pubDate>Mon, 12 Mar 2012 17:56:04 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1134#comment-723</guid>
		<description><![CDATA[Love the speech. Thanks for posting it.]]></description>
		<content:encoded><![CDATA[<p>Love the speech. Thanks for posting it.</p>
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	<item>
		<title>Comment on Omnifocused by Predicting the Future &#171; Revenge of the Gamer</title>
		<link>http://revengeofthegamer.com/2012/02/04/omnifocused/#comment-709</link>
		<dc:creator><![CDATA[Predicting the Future &#171; Revenge of the Gamer]]></dc:creator>
		<pubDate>Sun, 12 Feb 2012 00:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1184#comment-709</guid>
		<description><![CDATA[[...] The part that most blew me away was the app store.  The fact that I could buy thousands upon thousands of apps, some of which changed my life in unexpected ways.  [...]]]></description>
		<content:encoded><![CDATA[<p>[...] The part that most blew me away was the app store.  The fact that I could buy thousands upon thousands of apps, some of which changed my life in unexpected ways.  [...]</p>
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		<title>Comment on So What Happened to the Writing, Chris? by Zelazny</title>
		<link>http://revengeofthegamer.com/2011/08/31/so-what-happened-to-the-writing-chris/#comment-596</link>
		<dc:creator><![CDATA[Zelazny]]></dc:creator>
		<pubDate>Tue, 01 Nov 2011 12:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1167#comment-596</guid>
		<description><![CDATA[Thank you! Good luck to you as well :-)

To be honest, I&#039;d prefer to offer free apps, and then monetise either with ads or with something like Tapjoy (well worth checking out - it&#039;s a great idea).  My main problem will be figuring out what I can make app-wise that would actually be useful.

I&#039;ll definitely keep an eye out for the walkthrough, and would be happy to be a test subject if you need one on Android.]]></description>
		<content:encoded><![CDATA[<p>Thank you! Good luck to you as well <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>To be honest, I&#8217;d prefer to offer free apps, and then monetise either with ads or with something like Tapjoy (well worth checking out &#8211; it&#8217;s a great idea).  My main problem will be figuring out what I can make app-wise that would actually be useful.</p>
<p>I&#8217;ll definitely keep an eye out for the walkthrough, and would be happy to be a test subject if you need one on Android.</p>
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		<title>Comment on So What Happened to the Writing, Chris? by Chris</title>
		<link>http://revengeofthegamer.com/2011/08/31/so-what-happened-to-the-writing-chris/#comment-595</link>
		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Mon, 31 Oct 2011 21:23:47 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1167#comment-595</guid>
		<description><![CDATA[There is definitely a barrier of entry with iOS.  I chose that route because Apple users are FAR more likely to pay for apps, whereas Android users expect everything to be free.  I will be porting Evil Dice to Android, but only after its successful on iOS.

Yeah, Elle&#039;s accent was perfect for the voice overs.  Everyone who&#039;s heard them is blown away by them!  I&#039;ll be posting a movie walkthrough of the app on Youtube soon, so keep an eye out if you&#039;re interested.

Also, good look with your apps!]]></description>
		<content:encoded><![CDATA[<p>There is definitely a barrier of entry with iOS.  I chose that route because Apple users are FAR more likely to pay for apps, whereas Android users expect everything to be free.  I will be porting Evil Dice to Android, but only after its successful on iOS.</p>
<p>Yeah, Elle&#8217;s accent was perfect for the voice overs.  Everyone who&#8217;s heard them is blown away by them!  I&#8217;ll be posting a movie walkthrough of the app on Youtube soon, so keep an eye out if you&#8217;re interested.</p>
<p>Also, good look with your apps!</p>
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		<title>Comment on So What Happened to the Writing, Chris? by Zelazny</title>
		<link>http://revengeofthegamer.com/2011/08/31/so-what-happened-to-the-writing-chris/#comment-594</link>
		<dc:creator><![CDATA[Zelazny]]></dc:creator>
		<pubDate>Mon, 31 Oct 2011 15:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1167#comment-594</guid>
		<description><![CDATA[I&#039;ve put together a couple of simple Android apps with the App Inventor, and have looked at Java but it all seems rather complicated.  The main reason I&#039;ve been looking to Android rather than iOS is the cost of entry though - I don&#039;t have the money necessary to publish apps on iOS, even if I could teach myself how to build them.

I moved house last month, and am still waiting for the internet to be connected at the new place but once it&#039;s up and running I will try to figure out Java.

Oh - good choice for the voice by the way - you can&#039;t beat an Irish accent :-)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve put together a couple of simple Android apps with the App Inventor, and have looked at Java but it all seems rather complicated.  The main reason I&#8217;ve been looking to Android rather than iOS is the cost of entry though &#8211; I don&#8217;t have the money necessary to publish apps on iOS, even if I could teach myself how to build them.</p>
<p>I moved house last month, and am still waiting for the internet to be connected at the new place but once it&#8217;s up and running I will try to figure out Java.</p>
<p>Oh &#8211; good choice for the voice by the way &#8211; you can&#8217;t beat an Irish accent <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on So What Happened to the Writing, Chris? by Chris</title>
		<link>http://revengeofthegamer.com/2011/08/31/so-what-happened-to-the-writing-chris/#comment-593</link>
		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Mon, 31 Oct 2011 15:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1167#comment-593</guid>
		<description><![CDATA[I&#039;ve overshot my release target yet again I&#039;m afraid.  I decided the app needed a voice component, so I&#039;ve added an irish voice actress which really improved the app.  It put me a bit behind schedule, but was worth it.  I&#039;m going through final beta testing now and am hoping to submit by the middle of November.  Thanks for taking an interest!

As far as making apps go, the Andoid submission process is a lot less tedious that Apple.  If you haven&#039;t learned iOS programming yet I&#039;d suggest taking a look at Java so you can work with Droid.  They are by far the fastest growing Smartphone.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve overshot my release target yet again I&#8217;m afraid.  I decided the app needed a voice component, so I&#8217;ve added an irish voice actress which really improved the app.  It put me a bit behind schedule, but was worth it.  I&#8217;m going through final beta testing now and am hoping to submit by the middle of November.  Thanks for taking an interest!</p>
<p>As far as making apps go, the Andoid submission process is a lot less tedious that Apple.  If you haven&#8217;t learned iOS programming yet I&#8217;d suggest taking a look at Java so you can work with Droid.  They are by far the fastest growing Smartphone.</p>
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		<title>Comment on So What Happened to the Writing, Chris? by Zelazny</title>
		<link>http://revengeofthegamer.com/2011/08/31/so-what-happened-to-the-writing-chris/#comment-592</link>
		<dc:creator><![CDATA[Zelazny]]></dc:creator>
		<pubDate>Mon, 31 Oct 2011 14:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1167#comment-592</guid>
		<description><![CDATA[I came to this blog by a rather roundabout route, but am also interested in writing and making apps - and was just wondering if you&#039;d managed to get your app released on target?]]></description>
		<content:encoded><![CDATA[<p>I came to this blog by a rather roundabout route, but am also interested in writing and making apps &#8211; and was just wondering if you&#8217;d managed to get your app released on target?</p>
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		<title>Comment on Implementing the Building Block Approach by Chris</title>
		<link>http://revengeofthegamer.com/2010/10/06/implementing-the-build-block-approach/#comment-436</link>
		<dc:creator><![CDATA[Chris]]></dc:creator>
		<pubDate>Thu, 14 Oct 2010 23:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1095#comment-436</guid>
		<description><![CDATA[It&#039;s an acronym.  It stands for Evil GM Easy Adventure Kit.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s an acronym.  It stands for Evil GM Easy Adventure Kit.</p>
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		<title>Comment on Implementing the Building Block Approach by TheCowardlyLion</title>
		<link>http://revengeofthegamer.com/2010/10/06/implementing-the-build-block-approach/#comment-435</link>
		<dc:creator><![CDATA[TheCowardlyLion]]></dc:creator>
		<pubDate>Thu, 14 Oct 2010 23:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://revengeofthegamer.com/?p=1095#comment-435</guid>
		<description><![CDATA[Is Geak a typo or an acronym for something?]]></description>
		<content:encoded><![CDATA[<p>Is Geak a typo or an acronym for something?</p>
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